PRIEST OVERALL MAIN ROLE: SUPPORT OVERALL SECONDARY ROLE: Priest is an essential type of Hero to any RPG server. Based around either healing or buffing. One of the harder Roles to play, but very good when played well. Code: name: Priest default: false parents: strong: [] weak: [] primary: true secondary: false description: To most, boring and unimportant. But being able to turn the tide of a battle is no joke. permitted-armor: - LEATHER - GOLD permitted-weapon: - WOOD - STONE - IRON - GOLD - SHEARS - FISHING_ROD item-damage: WOOD_HOE: 2 STONE_HOE: 3 IRON_HOE: 6 GOLD_HOE: 5 item-damage-level: WOOD_HOE: .4 STONE_HOE: .4 IRON_HOE: .4 GOLD_HOE: .4 projectile-damage: projectile-damage-level: base-attributes: #Attribute points that class will start with. General basic description given, see /attributes command for more information. Strength: 0 #Increases damage done per point. Constitution: 0 #Increases health per point Endurance: 0 #Increases stamina per point. Dexterity: 0 #Increases speed per point Intellect: 0 #Increases mana per point Wisdom: 0 #Increases mana regen per point. Charisma: 0 allocation-points-per-level: 0 permitted-skills: Pray: level: 1 mana: 35 cooldown: 10000 health: 25 Safefall: level: 5 mana: 15 cooldown: 50000 Smite: level: 10 cooldown: 10000 mana: 15 damage: 20 Slow: level: 15 cooldown: 20000 mana: 35 GroupHeal: level: 20 cooldown: 8000 mana: 15 heal-amount: 10 experience-sources: - KILLING - PVP - QUESTING - EXTERNAL expmodifier: 1.0 base-max-health: 100.0 max-health-per-level: 0.6 base-max-mana: 110.0 max-level: 25 max-mana-per-level: 1 mana-regen: 5 mana-regen-per-level: 0.1 expLoss: 0 wildcard-permission: true tier: 1 recipes: [ default ] SPECIALIZATIONS:HERALDANGEL BARD